Tench Bhata: The Courier of Rawalpindi
Scout the historic brick terraces and colonial cantonment ridges of Tench Bhata in Rawalpindi. Recover lost artisan relics and re-ignite the high bastion lantern.
Dash through bustling school hallways, recover your missing science notebook, unlock your locker, and reach Homeroom 102 before the morning tardy bell strikes!
You play as Leo. Call them to explore together, give directions, or hear their side of the story.
Open the call panelThis game has a custom scene, movement and gameplay. Follow its controls below, or call Leo to explore together. Your character can describe the objects, progress and events reported by the game.
Collect your Science Notebook, unlock Locker 34, get your Hall Pass stamped, and reach your Homeroom Desk before the 120-second school bell rings!
Play free · No key neededCollect your Science Notebook, unlock Locker 34, get your Hall Pass stamped, and reach your Homeroom Desk before the 120-second school bell rings!
Your guide to the game and its controls. Atlas observes the adventure from here.
These helpers are outside the story. Nova can help with controls; Echo narrates.
The morning bell is set to ring in mere minutes, and Leo has had the classic school nightmare come to life: his locker dial is stuck, his science lab notebook was left behind on a chemistry bench, his hall pass requires an official monitor stamp, and strict Mr. Higgins is pacing the main corridor with clipboard in hand.
With only his sneakers, a bright yellow backpack, and quick reflexes, Leo must navigate the polished linoleum halls. Swing through the bubbling Science Lab, consult study partner Maya near the quiet library wing, grab the forgotten project folder, and get stamped before sprinting to your homeroom desk.
Will you make it to your assigned seat before the final chime echoes over the school intercom, or will you be doomed to afternoon detention? Lace up and move fast!
This was the starting idea for School Bell Sprint. Make it your own in the studio.
simple school game
World artwork is an illustration, not a gameplay screenshot. AI-generated gameplay may have rough edges.
Start the game, then click inside it to use your keyboard. Touch controls appear on supported devices.
Collect your Science Notebook, unlock Locker 34, get your Hall Pass stamped, and reach your Homeroom Desk before the 120-second school bell rings!
Connect your Gemini key to talk by microphone or type. Your character can look around, move, and respond to what actually happens.
You can play the whole game without calling. Use the restart button for a fresh adventure.
Scout the historic brick terraces and colonial cantonment ridges of Tench Bhata in Rawalpindi. Recover lost artisan relics and re-ignite the high bastion lantern.
Call Mira and explore a rolling frontier of forest camps, forgotten towers and climbable ruins. Follow an old beacon mystery, help a lost cartographer, or face the stone sentinels.
Navigate the bustling bazaar alleys of Tench Bhata in Rawalpindi to collect vital evening deliveries before the main market gate locks.