Whisperwood
Keep Pip company on a lantern walk. Find six lost fireflies, share a secret with a fox, and light the way home.
Walk beneath the moon with Luma. Gather six luminous petals, find a quiet place to talk, and kindle the lantern circle.
You play as Luma. Call them to explore together, give directions, or hear their side of the story.
Open the call panelGather 6 moon petals, then return to the Lantern circle.
Play free · No key neededGather 6 moon petals, then return to the Lantern circle.
Your guide to the game and its controls. Atlas observes the adventure from here.
These helpers are outside the story. Nova can help with controls; Echo narrates.
Luma comes to the meadow when the rest of the forest has gone quiet. Tonight, she has brought a moon charm that can hear you.
Six luminous petals have drifted away from the Lantern circle. Take a gentle walk past the Silver Birch, Moonstone and Stargazing Nook to bring them back. Each petal gives Luma something small to wonder about: a familiar place, a brave beginning, or a good memory worth keeping.
Willow, a rooted forest spirit, tends the circle and offers grounded clues. You can finish the walk directly, or stop to look up and talk. Nothing is chasing you. The conversation is part of the adventure, and the long way is an entirely valid choice.
This was the starting idea for Moonlight Meadow. Make it your own in the studio.
Create Moonlight Meadow, a calm low-poly 3D nighttime exploration game. Luma is the visible wanderer I speak to through a small moon charm. Gather six distinct luminous moon petals and return to the Lantern circle. Use a true moonlit forest palette, pale birch trees, gentle stars, readable flower objectives and warm lantern accents. Willow is a separate stationary forest spirit near the circle. Include Silver Birch, Moonstone and Stargazing Nook landmarks with first-person reflection prompts, and optional resting conversations that are not required to win. No timer, combat or claims of healing. Each petal should elicit a short specific reaction based on real progress. Support keyboard, touch and named voice navigation. Include an original SVG preview with Luma and the moonlit meadow, story, tags and controls.
World artwork is an illustration, not a gameplay screenshot. Play instantly without a generation call.
Start the game, then click inside it to use your keyboard. Touch controls appear on supported devices.
Gather 6 moon petals, then return to the Lantern circle.
Connect your Gemini key to talk by microphone or type. Your character can look around, move, and respond to what actually happens.
You can play the whole game without calling. Use the restart button for a fresh adventure.